Work Experience

SRAM

Oct 2024 - Present
Data Science Intern, Data and Analytics
Leading development on a bicycle telemetry analysis web application designed to empower non-technical users to explore ride data self-sufficiently

I'm currently building Abacus, an internal web application that presents an intuitive interface for exploring timeseries data collected from test rides. Abacus has a React front end with a Python FastAPI back end hooked up to SRAM's Databricks data lake. Each component of the application is wrapped in a Docker container for ease of development and deployment.

SRAM

May 2024 - Aug 2024
Sales Analyst Intern, Aftermarket Sales
Developed a Python program to automate parsing and cleaning of heterogeneous sales data from third-party retailers, saving up to 5 hours of manual work per week and processing a 4-year backlog of over 1.5 million sales records

At the start of my internship, I was given a folder filled with over 4 years of monthly sales report spreadsheets from SRAM's 3rd party online retailer partners. The spreadsheets contained similar information, but each retailer formatted their reports differently. Additionally, as with any data set, not all of the data was valid.

My job was to develop a program that would automatically parse, clean, and export the data in a format that could be ingested into SRAM's sales database systems. I created a Python console application that used pattern matching and a suite of data validation methods to process the reports, outputting a CSV file containing clean data. After extracting the data, I built a Power BI dashboard to enable members of the sales team to explore the new dataset.

UCCS

Sept 2023 - Jan 2025
Graphic Design Assistant, Auxiliary Marketing
Managed an on-campus advertisement publication with over 500 copies distributed on a bi-weekly basis to an audience of 12,000 students, faculty, and staff

Graphic design is a skill I learned through game user interface development. I had the opportunity to apply those skills as a student employee at UCCS for most of my time in school. I was in charge of the Commode Chronicles, a community ad publication distributed around campus every two weeks. The job was a combination of custom ad design, working with community members, and upholding UCCS brand standards. I primarily worked with Adobe Illustrator and Adobe InDesign.