I'm a software engineer passionate about building systems that inspire creativity. I have a background in game development and enjoy using lessons I learned from game design to enhance the user experience of my software. I'm currently developing internal tools at SRAM.
In my free time, I work on game development passion projects, create music, and read. I'm at my happiest when I'm using my imagination to solve practical problems. Software development is more than a job to me. It is my primary medium for creative expression and an infinite canvas with unlimited potential that I wake up every day excited to explore.